A downloadable project for Windows

Working Late is a short interactive demo created for a university project. The goal of the project was to design and create a 3D modelled door with appropriate interactions, animations, sound effects, and context. My choice was to produce a revolving door set in a office building environment, with sound efffects being used to suggest details not visually depicted such as a surrounding city.


  • WASD to move,
  • Mouse to look around
  • Press Esc to exit the demo at any time

As always, all feedback is greatly appreciated, be it positive or negative. You can comment below or on the game's page, or contact me on Twitter @RowanLovejoy.

If you would like to know how Working Late is coded, check out the project page on my website for a link to the game's Git repo on Bitbucket.

DISCLAIMER: This is not a game. There are no gameplay systems or mechanics and no win/loss states.

The revolving door asset was created using 3DS Max (2017), while others we modfied from base Unity 3D objects. Interactive elements and animations were made in Unity (2018.1.6f1). Sound effects were editted using Audacity (2.3.0).

Textures and sound effects were sourced from third parties. Full sources available at: https://liveplymouthac-my.sharepoint.com/:w:/g/personal/rowan_lovejoy_students_plymouth_ac_uk/EYi1JEuCKgBJpnToY2UA7uYBSWWeVX2q2IB8df8jdatjPA?e=vEmJ9V

Install instructions

Unzip the Working Late.zip file and run the Working Late.exe file inside the extracted folder.


Working Late.zip 46 MB

Development log


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I actually thought this was going to be at least a 3 min demo or something but it turned out that this was a really short demo but i still like it because still i couldn't make something like this either. Props to you i guess!